Split/Second: Velocity PC review

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Drakonis
G3AR Online Content Editor
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Joined: 19 May 2008, 02:00
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Split/Second: Velocity PC review

Post by Drakonis »

Gaming
During this review 907 miles were travelled; 725 rivals were smeared into paste; 277 crashes were endured; and enough buildings were wrecked to reconstruct a small metropolitan area. This explains the entire run of what will be expected from players in Split/Second: Velocity. They will have to a) drive, b) wreck rivals, c) avoid crashing and d) trigger enough explosives to make folks in developed countries very nervous
"May the forces of evil become confused on the way to your house."
My opinion, not the mag's
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