NFS Ideas
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NFS Ideas
What do you think of these things in the game?
I would like the following
-NFS Pro Street damage must stay
-NFS Pro Street Car handling must stay.
-Open roads
-Must use GRID game engine.
-Cops
-Must be able to play both ways. (The Race and the Cops) 2 Stories
-Lot more Cars
-Better Tuning, Sculpting. (Must leave out points giving for moding car)
-Would love to see some of NFS Porche tracks brought back.
-Better Story
-Love the Speed track in Pro Street
-Day,Nigh,Snow,Rain Storm and Morning races
-The infiremant must play a role. (Not sure how but can but can be interesting)
-We must be able to design our own kits in the game.
-Love the Most Wanted Cops.[/color]
That is just a few ideas..[/color]
I would like the following
-NFS Pro Street damage must stay
-NFS Pro Street Car handling must stay.
-Open roads
-Must use GRID game engine.
-Cops
-Must be able to play both ways. (The Race and the Cops) 2 Stories
-Lot more Cars
-Better Tuning, Sculpting. (Must leave out points giving for moding car)
-Would love to see some of NFS Porche tracks brought back.
-Better Story
-Love the Speed track in Pro Street
-Day,Nigh,Snow,Rain Storm and Morning races
-The infiremant must play a role. (Not sure how but can but can be interesting)
-We must be able to design our own kits in the game.
-Love the Most Wanted Cops.[/color]
That is just a few ideas..[/color]
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I'd like to see a NFS: Classics type game which would be similar to Most wanted except set in the 70s/80s with the cars you could get then and with the performance enhancements of those days (think grease)
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Well seeing as the series has been spiralling down all the way, I really dont care anymore.
There are 2 things that should stay FOREVER.
The car sounds, and the G25 Support.
G25 support is a given, as it is becomming a "standard" for racing games.
But the car sounds in PS are the best I have heard in ANY racing game.
Loud and very audible turbo spools, and Dumpvalves, not jsut like a normal whining and sublte whistling noise, and the cars themselves(well most of them) sound very much like their real world counterparts.
wich is good.
oh and a 3rd thing, LAN play.
So let's recap
LAN
Sound
G25
and I will be happy.
There are 2 things that should stay FOREVER.
The car sounds, and the G25 Support.
G25 support is a given, as it is becomming a "standard" for racing games.
But the car sounds in PS are the best I have heard in ANY racing game.
Loud and very audible turbo spools, and Dumpvalves, not jsut like a normal whining and sublte whistling noise, and the cars themselves(well most of them) sound very much like their real world counterparts.
wich is good.
oh and a 3rd thing, LAN play.
So let's recap
LAN
Sound
G25
and I will be happy.
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Aaaaaaaaaaaaaand we are in the 21st century mate..Jonboy wrote:I'd like to see a NFS: Classics type game which would be similar to Most wanted except set in the 70s/80s with the cars you could get then and with the performance enhancements of those days (think grease)
But seriously, Pro Street's handling was useless to be honest. So scratch that off your list.
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THey allready did that, well sortoff.Jonboy wrote:I'd like to see a NFS: Classics type game which would be similar to Most wanted except set in the 70s/80s with the cars you could get then and with the performance enhancements of those days (think grease)
NFS: Motor City online. A game very few South Africans knew, as it was online only.
Had only oldschool muscle cars and stuff
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WiK1d wrote:
But seriously, Pro Street's handling was useless to be honest. So scratch that off your list.
I Disagree to this completely!
I find it very realistic to be able to take a 140 degree bend with a 3meter wide track, taking it 300KPH around without having the tyres screetch or going onto the gravel.
Also a STOCk golf5 GTi outlaunching a modded R35 GT-R 0-100KPH is very very realistic.
VERY VERY realistic and good, just as in real life. Very good.
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Re: NFS Ideas
Noooooooooooo!!! Sorry dude, no offence but Pro Street handling was the worse ever! When you want the car to turn, it goes on straight ahead. When you DONT want it to turn (like in the speed mode) it turns...icemanfreak wrote:-NFS Pro Street Car handling must stay.
I think EA tried to make it realistic, but all they did was mess up. NFSMW handling was also very unrealistic (cornering@300km/h) but at least it worked.
i think there already was a thread like this one here. But to actually say something useful, I quote:
TheModDoctor wrote:I would like to see something like NFS: Undercover
Where you are the cops, and your task is to take down the underground racing scene in Rockport after Cross failed. You could be like Mia from most wanted.
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Definitely Most Wanted. And Carbon. And Underground 1 and 2. And Porsche Unlimited. And the original NFS 1 to 3 (where else can you type in a code and drive around a dinosaur). And peddling around on a tricycle. And possible even solitaireStoneIce wrote:Damn i can't understand why NFS Pro street that suck. I was a very good game for me. I love the graphics. What was better than NFS Pro street ?
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