DRM targeted buyers, never pirates
Posted: 08 Jul 2011, 09:01
And so it came to pass to the point where it was clear. DRM was never meant to stop or slow piracy. It was meant to control the legit buyers usage. And here it is in the history:
Half-life 2
- needs steam
- that needs an online account
- that when cant connect and looses login details (oh so often) renders the game unplayable.
The hacked/cracked version had AI that got disabled but could be re-enable with a simple command. (also take note sin episodes ep1 had a part where the AI died even in the legit game)
Bioshock/Mass Effect/Spore
- Intrusive drm (classed either as virus or rootkit)
- limited installs
- limited activations
- needs to be online to install
Interestingly enough you have to choice of getting the free hacked edition and a possible spyware or virus OR you could go for the paid version that effectively does the same.
Games for Windows Live
- binds game to online profile
- must have persistant connection to save games
Just because Steam isnt enough you need to log into another program to get to play your game. If you decline wanting to create and account then you will be thrown into an endless loop where you cannot exit the game until you get a connection and an account.
Command & Conquer 4/Ubisoft AC and silent hunter
- Persistant internet
Don't be fooled these games are so dependant on an permanent online connection that it is like life support.
Online Pass (consoles)
- One time code allowing you to access multiplayer features
It is what it is. While ps3 has been hacked its mostly xbox 360 games that get around this.
Capcom RE Mercenaries 3D 3DS
- perminant single save file grafted into game card
The next evolution to "protecting" the game is by ensuring you get a single play thru, no restart, no sell after (unless the next guy doesnt want to restart). There is no more relation to piracy in this one.
At the moment the safest and least restrictive way to play your games are sadly to get hacked versions of them. It is a real shame that an industry that was once on the breaking point due to piracy is now attacking its hand that feeds it to get back at the flee thats been sucking blood off it for a good decade. Just wondering how long it will be before its being put down.
Half-life 2
- needs steam
- that needs an online account
- that when cant connect and looses login details (oh so often) renders the game unplayable.
The hacked/cracked version had AI that got disabled but could be re-enable with a simple command. (also take note sin episodes ep1 had a part where the AI died even in the legit game)
Bioshock/Mass Effect/Spore
- Intrusive drm (classed either as virus or rootkit)
- limited installs
- limited activations
- needs to be online to install
Interestingly enough you have to choice of getting the free hacked edition and a possible spyware or virus OR you could go for the paid version that effectively does the same.
Games for Windows Live
- binds game to online profile
- must have persistant connection to save games
Just because Steam isnt enough you need to log into another program to get to play your game. If you decline wanting to create and account then you will be thrown into an endless loop where you cannot exit the game until you get a connection and an account.
Command & Conquer 4/Ubisoft AC and silent hunter
- Persistant internet
Don't be fooled these games are so dependant on an permanent online connection that it is like life support.
Online Pass (consoles)
- One time code allowing you to access multiplayer features
It is what it is. While ps3 has been hacked its mostly xbox 360 games that get around this.
Capcom RE Mercenaries 3D 3DS
- perminant single save file grafted into game card
The next evolution to "protecting" the game is by ensuring you get a single play thru, no restart, no sell after (unless the next guy doesnt want to restart). There is no more relation to piracy in this one.
At the moment the safest and least restrictive way to play your games are sadly to get hacked versions of them. It is a real shame that an industry that was once on the breaking point due to piracy is now attacking its hand that feeds it to get back at the flee thats been sucking blood off it for a good decade. Just wondering how long it will be before its being put down.