KillerByte wrote:Ah the good old days when people had lots of time and Editors took lunch from 9am till 4pm
Unfortunately I do not have access to a copy of that issue.
As far as I can ascertain you are saying that you would like us to increase the number of benchmarks that we use.
Is this correct?
No, although that is partly what the OP was referring to, it is about the wide variety of hardware that those benchmarks were done on.
I think he wants you to increase the amount of different hardware you test a game on. In that specific issue (the 100th - Birthday issue, as well as the first issue with a single sided dvd), pages 46 to 60 [9 pages excluding adverts and 'picture pages' (pages that are taken up by a single picture, only to fill up the magazine's page count)] was titled the "Big Benchmark Special."
That article actually originated from the UK PCFormat, anyway there were tests done on 14 different CPUs, 22 different graphics cards as well as a bit of advice on sound cards, ram and hard drives. The benchmark tests were done on Far Cry, Doom 3, Sisoft Sandra, iTunes, video encoding & decoding, paint shop pro, Unreal Tournament 2004, Half-Life 2 (Source stress test), 3DMark 2001SE & 3DMark05.
I have to say that I would also like to see such a benchmark done on 'today's' games and 'today's' hardware, it just gives one a nice idea of how your pc's components fare in relation to other hardware.