Blender 2.66 Released

All topics about coding, designing, etc. goes in here.
Post Reply
User avatar
rustypup
Registered User
Posts: 8872
Joined: 13 Dec 2004, 02:00
Location: nullus pixius demonica
Contact:

Blender 2.66 Released

Post by rustypup »

Image
blender.org wrote:The Blender Foundation and online developer community is proud to present Blender 2.66. This release contains long awaited features like rigid body physics simulation, dynamic topology sculpting and matcap display.

Other new features include Cycles hair rendering, support for high pixel density displays, much better handling of premultiplied and straight alpha transparency, a vertex bevel tool, a mesh cache modifier and a new SPH particle fluid dynamics solver.
Image
Most people would sooner die than think; in fact, they do so - Bertrand Russel
GreyWolf
Registered User
Posts: 4754
Joined: 06 Aug 2003, 02:00
Processor: PHENOM II 945
Motherboard: Asus M4A78
Graphics card: HIS ICEQ 4850 1GB
Memory: 4GB CORSAIR XMS II 1066
Location: , location, location!

Re: Blender 2.66 Released

Post by GreyWolf »

This little program sure is coming along nicely. Render quality is finally approaching V-Ray....
"Every normal man must be tempted at times to spit on his hands, hoist that black flag, and begin slitting throats."
- H. L. Mancken
Post Reply