Battle of the Languages

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A2ZeD
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Battle of the Languages

Post by A2ZeD »

Hi guys, i've done programming in C++, but now i'm starting to wonder which programming language would be a good one to learn for a future career? I'm stuck mainly between C++, C#, and Java, and I don't know which languages are being used broadly these days. Which language do you all think would be most beneficial or convenient for home use and a career either in SA or overseas? Thanks, any help is appreciated. Cheers
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Re: Battle of the Languages

Post by Bladerunner »

I think C# is a good one. Go check today's job offers. Most of them are C# / C# ASP development.

Also, it won't be difficult for you, coming from a C++ background.
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rustypup
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Re: Battle of the Languages

Post by rustypup »

Bladerunner wrote:it won't be difficult for you, coming from a C++ background.
seriously?... aside from the "C", these languages aren't even kissing cousins... C#==butchered Java more than it does C/C++....
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Re: Battle of the Languages

Post by Bladerunner »

rustypup wrote:
Bladerunner wrote:it won't be difficult for you, coming from a C++ background.
seriously?... aside from the "C", these languages aren't even kissing cousins... C#==butchered Java more than it does C/C++....
Yes, C# has the same syntax (roughly) and is easier than C++ as everything is already done for you with the .NET libraries.
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A2ZeD
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Re: Battle of the Languages

Post by A2ZeD »

Thanks :mrgreen: but how is C# for game programming? You think it still beats the rest?
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Re: Battle of the Languages

Post by Bladerunner »

A2ZeD wrote:Thanks :mrgreen: but how is C# for game programming? You think it still beats the rest?
Well there's always that DirectX wrapper called XNA ( :lol: ), but I don't do game programming so you'll have to investigate this unless someone else has an opinion. :)
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Re: Battle of the Languages

Post by RuadRauFlessa »

You don't need XNA for DirectX in C#.... You just load the DX10 dll's for C#.... They are with any of the DX SDK's currently on download from mickysoft. XNA is a library that just handles most of the rendering loops and complex maths for you so you don't have to.
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